(Replying to PARENT post)

Imagine if Microsoft did this on PCs. a) prohibiting the installation of non-windows store software (sideloading) and b) insisting that all purchases done via apps give them a 30% cut. I think this is a ridiculous practice on the behalf of Apple.
πŸ‘€lordleftπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Even worse. Imagine if the World Wide Web was not open and you had to go through a closed WWW like AOL and websites were "under review" by the providers and would take a 30% cut of your revenues or clicks on your web app or subscription service and websites require going only through that provider.

Thank goodness that wasn't the case.

πŸ‘€rvzπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Microsoft already does exactly this on console. When will we see the Google Stadia game streaming app on the XBOX? Does Microsoft really not take a cut of VBucks bought on the Microsoft store?

This is just three big corporations fighting over their respective slices of the pie, if you think any of this is being said or done for your benefit I’m sure Epic has a plentiful supply of really tasty Koolaid for you. But no pie, sorry.

πŸ‘€simonhπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

I mean, couldn't we just replace Microsoft->Sony and PC->Playstation and the argument falls apart a bit?

> Imagine if Sony did this on Playstation. a) prohibiting the installation of non-PlayStation games and b) insisting that all purchases done via their store give them a 30% cut.

Many platforms are like this -- and many also have the majority marketshare. Is this a call to redefine what platforms can and cannot control?

πŸ‘€eggbrainπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

This misrepresents and skips over Apple’s great offence, which is why a bunch of others who don’t know the half of it are piping up with their comparisons to the PlayStation store etc.

The most egregious part of Apple’s rules, and the reason that online service providers have a special loathing, is that apps are disallowed from linking to, advertising, or even mentioning that it is possible to sign up/subscribe/buy/rent outside of the app.

This is why you won’t see MMOs like FFXIV through the App Store, and is why you can’t sign up for Netflix, or even follow a link to their sign-up, from within the app.

πŸ‘€inopinatusπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

I fear that macOS is going this way. The amount of hoops to jump through to run third party apps seems to grow with every release.
πŸ‘€nojsπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Valve is anticipating such move in a near future and investing in gaming on Linux.
πŸ‘€recklesstoddπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

This is also a security vulnerability: one decision by Apple, or by a court of law in a far-away country, and an app is gone from your phone. You lose access to the data held by this app.

Easy, reliably DoS -- and the user has no means of fixing this vulnerability, other than rooting the phone and hacking around. Which is made ever less feasible.

πŸ‘€dexenπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

The difference is that if you own an Apple device, you knew you were buying into a walled garden ecosystem. Windows was not sold that way, so for them to cut off unapproved apps would be a bait and switch.
πŸ‘€IAmGraydonπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Web browsers are apps, e-commerce is in-app purchasing. App stores get 30% of Amazon.

Come to think of it, why are web browsers excluded from the in-app fee?

πŸ‘€seniorsassycatπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Tech-savvy and power users would hate it. It would represent both a loss of freedom and a loss of capability.

Non-technical users would love it. It would offer them an environment much more secure and free of malware where they can install applications without fretting about getting the latest CryptoLocker type trojan. Finding Windows software on the open web is kind of like driving around the ghetto and cruising for drugs. Are you installing from firefox.com or fαŽ₯refΞΏβ…Ή.com?

Apple tries to walk the line and keep both these user groups happy. It's hard. So far they've handled it by designing MacOS more for the first group (it has an App Store and controls but they're optional) and iOS/iPadOS more for the second group.

πŸ‘€apiπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Beyond the obvious difference that Microsoft has a monopoly marketshare on PCs, and Apple has a minority marketshare of mobile devices, mobile devices are categorically different because they are always with you. This generates a whole different slew of concerns around privacy and apps being able to access your information with or without your consent.

By maintaining control over which apps can be sold to end users via the App Store, Apple is able to offer a layer of control over how these apps can access (or not) your personal data.

There's nothing ridiculous about wanting to maintain data privacy/security on mobile devices, and that being of a higher priority with mobile than with a PC.

πŸ‘€tommymachineπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

I recently learned Google Chrome does something similar with browser extensions[1]. You cannot[2] install .crx files that have not been published to the Chrome Web Store.

[1] https://blog.chromium.org/2015/05/continuing-to-protect-chro...

[2] Unless you're using Linux or the enterprise version of the browser.

πŸ‘€a-p-oπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Epic does charge a percentage of sales for use of the unreal engine....
πŸ‘€pixelrevisionπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

But you don't understand, I want my uSeR eXpErIeNcE at the cost of choice and freedom. And your point is completely true, if Microsoft did this, all hell would break loose.
πŸ‘€newbie578πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Doesn’t Windows on ARM only allow apps through the Windows Store?
πŸ‘€KMnO4πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Except Microsoft did not create and sol you the hardware?
πŸ‘€EntalpiπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Epic is famous for buying exclusive rights for games to make people play on their store. I hope they like eating their own food now.
πŸ‘€ekianjoπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

This got me wondering... What happens when the price of an in-app purchase is negative? Does Apple pay the developer 30%?
πŸ‘€addledπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

They would if they could get away with it. Look at telemetry and the general disrespect for users’ privacy preferences.
πŸ‘€m0xteπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

>Imagine if Microsoft did this on PCs.

Just switch to a competitor! Go-to Linux or Mac. All good, no antitrust here. /s

πŸ‘€2OEH8eoCRo0πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Try playing Minecraft between your non-Windows 10 PC and anything mobile, or between anything and a Mac.
πŸ‘€Spooky23πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Microsoft Surface RT did exactly that.
πŸ‘€adtacπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

The only reason Microsoft and Apple don't do that in their desktop OSs is because they were products of their generation. They will probably will never have to do it anyways, because the marketshare of mobile will continue to grow as desktops slowly die. Eventually all major platforms will take a share.
πŸ‘€copperxπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

It's only ridiculous if it's not good for their business. Maybe Microsoft is the one being ridiculous by leaving money on the table and not having a closed ecosystem.

If your complaint is that it's bad for the app developers or users, then that's different, and maybe deserves criticism but not ridicule.

πŸ‘€lopmotrπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Apple says they do it because of security reasons. Windows' open and liberal way of doing things made it a fertile ground for millions of viruses. But I still think every OS should be open for developing and distribution of software no matter how serious malware threat is.
πŸ‘€mrkramerπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

As much as I know people who use windows would hate it, there’s really nothing preventing them from doing so morally. It’s their software, they steer it as they see fit. It would end up pushing a lot of people into Linux probably, or inspire the rise of something new.
πŸ‘€beshrkayaliπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

They have been working towards just that, and may manage it eventually.
πŸ‘€gameswithgoπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

I love that it needed a gaming company to stir up a discussion about all this and even put your comment on top on HN where it's usually the praise for this closed environment which ends up being upvoted!

2020 is really an interesting year.

πŸ‘€KrasnolπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

This is exactly what Microsoft did with the first surface tablet running arm. The original plan was to go all in, but the backlash and support the. Was so bad they dropped the effort going into Windows 10.
πŸ‘€beardedscotsmanπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

imagine if you favourite drug dealer was part of an organisation, and had to pay his cut... oh wait...
πŸ‘€fockπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Microsoft does do it on the Xbox.
πŸ‘€jay_kyburzπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

I'm pretty sure that's the fantasy every UWP and Microsoft Store executive jerks off to.
πŸ‘€causality0πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

They have been shifting that direction with Windows 10 home edition, their "app" store, and reduced support of desktop development. It's a matter of time.
πŸ‘€Guest42πŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Imagine if Microsoft only had 14% global market share.*

[*] https://gs.statcounter.com/os-market-share

πŸ‘€s3r3nityπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Sorry to hijack but an outrageous example from Google: Chrome silently & automatically detects when you login to a google website and uses this to log you into Chrome with that same account. They then hide the option to disable this in advanced settings. They are now trying to create a monopoly in the browser and steal additional data.
πŸ‘€kqvamxurcaggπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Imagine Epic doing the same, with a 20% cut through the Epic Game Store, for PC games. And to ensure they are the Gatekeeper, they pay guarantees to Publishers/Developers to exclude retail and other platforms.

Oopps... They do exactly this.

This is not to defend Apple nor Google. But Epic is by no means better, just not as big as A/G.

πŸ‘€cvandebroekπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Does Apple still sell phones at a loss? If so they are subsidizing eyeballs for app devs and need to somehow get paid back for this.
πŸ‘€rogerdickeyπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0

(Replying to PARENT post)

Poor analogy. iOS does not have the market dominance that Windows/Microsoft has. In this case, iPhones represent about 15% of the global smartphone sales and I think that the OS (in the US) is a 60/40 iOS vs android split. There is a viable market. Developers, unwilling to pay the Apple fee, can switch to Android. If more apps are available on Android, that will shift the users away from iOS to Android.

When I see folks complain about this, I like ask "what do you think is a reasonable fee for Apple to charge?" Zero is not a realistic answer as Apple does incur costs to run the app store. Moreover, they're entitled to make a profit off the marketplace they created and support. So what's a reasonable percentage?

πŸ‘€pneillπŸ•‘5yπŸ”Ό0πŸ—¨οΈ0