rbanffy
email: username at that google mail thing
http://about.me/rbanffy
https://linkedin.com/in/ricardobanffy
[ my public key: https://keybase.io/rbanffy; my proof: https://keybase.io/rbanffy/sigs/HtF1uAf_RNpwIkNP1-YGWP_-3doWV6S5Cc1KywXeLYo ]
📅 Joined in 2008
🔼 189,418 Karma
✍️ 62,420 posts
Load more
(Replying to PARENT post)
The sound chip was so capable it contrasted with the rest of the machine.
(Replying to PARENT post)
It’s a nice machine, but I find it uninspired, a bit like the C128, which instead of improving the VIC II, added a VDP with garish RGBi colors. Both look like they tried to check all boxes and, in the end, made computers unable to follow on their immediate ancestors legacy. Both disappointed me because they could be so much more.
(Replying to PARENT post)
This is something the Apple IIgs had. It had an extremely capable synthesiser with good graphics and performance capped so not to compete with Macs. It was a weird machine, a sharp contrast with the minimalistic Apple IIs that preceded, over complicated and trying to be too many things at once.
For the same reason I prefer the design of the ST over the Amiga’s. Amiga made lots of assumptions about the use that ended up tuning it well to platform games and NTSC video editing, but nothing else.
(Replying to PARENT post)
The plan would still work. Colossus couldn’t be destroyed with nuclear weapons and would retaliate against any attack. It could force compliance of conventional forces as well, and force automation on them, also force populations to rearm it.
In the end, the population would appreciate the eradication of poverty, hunger, disease, and the surplus from not maintaining military capabilities. Colossus could afford democratic institutions while acting as a guard rail against humanity’s worst impulses.